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Mordheim Ruin

by Scott Spieker

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<td>Scott Spieker made this terrain piece using wooden pieces from

the flying tricycle (<a href="http://www.flyingtricycle.com" target=_new>www.flyingtricycle.com</a>)

kit and Hirst Arts (<a href="http://www.hirstarts.com" target=_new>www.hirstarts.com</a>)

molds. You can visit Scott's site at <a href="http://www.voidgamers.com" target=_new>www.voidgamers.com</a>.</td>

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The molded parts were formed from the Prison Tower mold, and two

extra piece molds (corner butresses and crenalations on the side

opposite the stairs.) The arches were formed by gluing the arch blocks

and the other basic .5" x .5" x 1" blocks together in

such a way as to allow them to interlock. Then this assembly was

molded in silicone and continually recast to make enough for the

bridge.

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<td>The end walls were done in a similar fashion but with the

exclusion of the arch pieces. The wall sections were made to

interlock with the arch as well as each other. Originally the

arches and walls were made for a Mordheim sewer / dungeon

project I was developing, and when I had cast enough of the

arches, I checked the locking and found an interesting looking

piece. Looking at TerraGenesis and seeing the archway made me

think that I should continue with the tangent project.</td>

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<td>I think it turned out fantastic since the bricks match up with

the massive amounts of other buildings we play with and the

wooden part adds a touch unavailable through the Hirst molds.</td>

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