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Mordheim Table

by Stephan Meissl

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<td>When building my gaming board I tried to make it

as good looking as possible while still staying as flexible as

possible. I wanted to combine two important aspects of gaming

table design, that seemed to be important to me. First I wanted

to have submersible sections for rivers and second I wanted a

sectional gaming board that didn't take a lot of room to store. </td>

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The solution is a hybrid-modular gaming table, as I call it,

consisting of a frame to hold 3x4 tiles which are 40x40cm large

each. These tiles are mounted on little 10cm high pillars so a

completely flat tile would only be a 1.2cm thick board. Flat

tiles are easily storable as they take away only little space.

River tiles are up to 10cm high and they fit together at

predefined edges. Raised sections as mountains or hills can be

distributed normally as on any other flat gaming table.

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<td>While I have completed a flat green Warhammer

battlefield, the jewel of my collection of gaming boards is the

Mordheim board. When designing those tiles I asked myself what

floors would show up in a ruined city section? On one side,

streets with flagstone or wooden floors and on the other side

broken and burned areas with dirt ground. This should give

Mordheim a dark and sinister feeling.

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<td>After some calculating and the obligatory

pilgrimage to the craft store came the interesting part: All

tiles were built using <a href="http://www.hirstarts.com" target=_new>Hirst Arts</a> Castlemolds(TM) sets. The board tiles consist of 5

different molds: flagstone floor (1x1" and 1,5x1,5"),

cobblestone floor and normal floor tiles. To fill a 40x40cm tile

with flagstone floor I have to cast it 26 times. Hmm. </td>

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If I

combined the different techniques and used sand as well (no

casts at all!) I should be able to get the number of castings to

reasonable dimensions. (26 times...) Later, I added wooden areas

from the wooden floor mold as well.

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<td>An important feature of the board is that it is completely flat. This might not add to character but sure helps

keeping your miniatures upright. It also adds to flexibility. I

wanted to add lots of little details to the earthen areas,

skeletons, branches, wooden doors, skulls, weapons and other

things - these areas had to be as flat as possible, too.

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<td>All buildings and floor tiles were painted using

the same outdoor latex dispersion paint from the craft store.

Most pieces were spray painted black prior to this to avoid the

paint softening the glue and especially the buildings

subsequently would start to fall apart. I tried waterproof wood

glue, but it wasn't as waterproof as stated on the bottle...<br />

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The paint techniques are the same as in all my pieces. I use 3

shades mostly, a dark undercoat and a medium drybrush followed

by a highlight of a very light grey.</td>

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<td>After the first test game our experts discovered

that it was fairly easy to guess distances on a board that is

composed of 1x1" tiles. So I left the normal floor tiles

out and went back to flagstone, cobblestone and wooden floors.

Flagstone must be assembled in a way that does not form an

easily recognizable pattern.<br />

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<td>Then I felt ready for the river sections. The

width of the river gave me something to think of, a wider river

would give an interesting bridge ensemble, but the question

arose, would such a terrain be gaming-friendly? So I settled

with a nearer river, about 10-15cm wide.<br />

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<td>Every river segement has at least one bridge

assembled with it. A gaming board with areas that are impossible

or hard to reach (which is practically the same) would lead to a

one-sided game. All bridges are modular, they can be taken out

and replaced with a railing section. Additionally this allows

for some interchangeability at game setup, I planned to make

different bridges in different styles. The railings come off,

too, this helps with storage.<br />

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<td>I also added a pond, the water was made by filling

gloss finish into a trough on the tile. The finish was added in

several layers and I used up almost half a litre for the

complete pond. The ponds bed consists of sand and stones

arranged in a natural fashion and was painted and drybrushed in

browns. It has been completly finished and painted before the

the lacquer was poured in. Some areas of the finish were covered

with watered down brown paint to indicate dirty water.</td>

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<td colspan="2">It took me about a year to complete

the whole table and gaming board. But it surely paid off! Enjoy

some photos of our games in progress (click on the image for a

larger version).</td>

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<a href="http://www.terragenesis.co.uk/tgpix/infopages/14/260j.jpg"></a>

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<a href="http://www.terragenesis.co.uk/tgpix/infopages/14/260l.jpg"></a>

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<p align="center"><a href="http://www.terragenesis.co.uk/tgpix/infopages/14/260n.jpg"></a>

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<p align="center"><a href="http://www.terragenesis.co.uk/tgpix/infopages/14/260p.jpg"></a>

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<p align="center"><a href="http://www.terragenesis.co.uk/tgpix/infopages/14/260r.jpg"></a>

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<p align="center"><a href="http://www.terragenesis.co.uk/tgpix/infopages/14/260t.jpg"></a>

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<td colspan="2" align="center">If you want to see more pictures of

games in progress, visit the <a href="http://zion.adm.at/~sirius/Miniaturen/Mortheim/Mortheim_eng.php" target=_new>Mighty Pages' Mordheim</a> section.</td>

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