Archeotech is the remains of once sophisticated technologies which occasionally turns up in the underhive. Gangers will salvage these finds for bits and pieces which may range from strange and enigmatic remnants from a now forgotten age to rare weapons, equipment and gadgets.
Once found, archeotech must be handled carefully - any rumour of hidden treasures may bring a rush of gangers and speculators who will strip the find of anything remotely useful. This page describes one way of making archeotech and supplies stashes. In games these may be used as the property of a gang to be protected, as undiscovered stashes to be found and won, or as simple cover to break up lines of sight. Scenarios could be developed to utilise your archeotech terrain and those of you with Renegade Ratskin gangs may want to develop a scenario where the gang, which regards archeotech as sacred, has to protect it from greedy imposters.
For archeotech items you need to start a collection of interesting, 'techy' bits and pieces. Never allow a household gadget to be thrown away before you have taken your screwdriver to it! Circuit boards, battery compartment covers, tape transports from answering machines and cassette recorders, broken toys - especially sci-fi toys...springs, bolts anything!
Thick card, such as picture mount card (ask a picture framing shop for off cuts)
Yellow and black 'necro-style' stripes - cut strips from your gang box or print some out on a colour printer
Cut the card to the size of stash or hoard you want.
Glue the bits and pieces you have collected onto the card with super glue
Spray the whole thing black
Dy-brush the items with metallic paints
Tidy up the cardboard base with black paint
Glue a band of black and yellow stripes around the base as a border
Copyright & Credits
TerraGenesis was created in 1997 by Gary James and is currently owned, edited and maintained by Andy Slater, however the ideas and opinions expressed are those of the individual contributors. TerraGenesis and its content are © Andy Slater, unless otherwise stated, and should not be reproduced without permission.
The information published is correct to the best of our knowledge however we can accept no liability for errors. (Please let us know if you spot something.) Neither can we accept liability, but you can credit us if you like, for the results of any actions based upon the information. Modelers should use their own research, judgment and common sense when assessing the potential benefits and/or hazards of using any of the materials or technique described on these pages.
Trademarks of companies mentioned in these pages, have been used without permission. No challenge is intended to the status of these trademarks.